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161. Sticky:[Summer 2014] Pirate Faction Frigates - in Player Features and Ideas Discussion [original thread]
X Gallentius wrote: Silivar Karkun wrote: as people have pointed, the sansha need something to cover the capacitor problems, having shields+lazors+AB seems to be suicide, you could give it a bonus to laser cap consumption, or shield boosting...
- by Michael Harari - at 2014.02.25 18:03:00
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162. Sticky:[Summer 2014] Pirate Faction Frigates - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: I can confirm that 10mn AB Succbus is gross, it's 5k/sec or something before links. We are ok with this.
- by Michael Harari - at 2014.02.25 17:52:00
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163. Sticky:[Summer 2014] Pirate Faction Frigates - in Player Features and Ideas Discussion [original thread]
Bertrand Butler wrote: It goes without saying that it will be totally absurd to roll out the 2 drone policy the worm gets into the gila/RS. We'll get 3 drones. Probably 3-4 and 5 drones, with reduced damage bonus.
- by Michael Harari - at 2014.02.25 17:35:00
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164. Sticky:[Summer 2014] Pirate Faction Frigates - in Player Features and Ideas Discussion [original thread]
Zomgnomnom wrote: Quote: There's reduced damage for the over-sized guns but Bonused Target Painters can bring the sig-resolution of a Frigate well into the realm where a Dread will wipe it off the field easily, sometimes with only one gun ...
- by Michael Harari - at 2014.02.25 17:17:00
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165. Sticky:[Summer 2014] Pirate Faction Frigates - in Player Features and Ideas Discussion [original thread]
There is only reduced damage for supercapital guns shooting at smaller signatures. There is no effect on dread guns.
- by Michael Harari - at 2014.02.25 17:03:00
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166. Sticky:[Summer 2014] Pirate Faction Frigates - in Player Features and Ideas Discussion [original thread]
Destoya wrote: Thoughts on adding an according bonus to EW/Repair drones on the guristas ships? Giving people the option to sacrifice the damage drones in their meager drone bay for added utility from the other drones without being completely...
- by Michael Harari - at 2014.02.25 16:59:00
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167. Sticky:[Summer 2014] Pirate Faction Frigates - in Player Features and Ideas Discussion [original thread]
GallowsCalibrator wrote: I The idea of a Sentry Rattlesnake doctrine with the 300% role bonus and the inherent tankiness they have is terrifying - they will end up as pocket carriers. (I'd expect still very vulnerable to alpha doctrines howeve...
- by Michael Harari - at 2014.02.25 16:57:00
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168. Sticky:[Summer 2014] Pirate Faction Frigates - in Player Features and Ideas Discussion [original thread]
LT Alter wrote: Michael Harari wrote: LT Alter wrote: Michael Harari wrote: In larger fleets, the 90% web is what allows dreads to hit ahacs. And frigates. You obviously have little experience flying dreads, signature resolution ma...
- by Michael Harari - at 2014.02.25 16:50:00
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169. Sticky:[Summer 2014] Pirate Faction Frigates - in Player Features and Ideas Discussion [original thread]
LT Alter wrote: Michael Harari wrote: In larger fleets, the 90% web is what allows dreads to hit ahacs. And frigates. You obviously have little experience flying dreads, signature resolution makes that a nearly impossible task. The hitti...
- by Michael Harari - at 2014.02.25 16:31:00
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170. Sticky:[Summer 2014] Pirate Faction Frigates - in Player Features and Ideas Discussion [original thread]
Ultimate Tales wrote: Sorry but Worm with one drone pack? Changes are fine but allow him to have 2 setups of drones. If I want switch drone dmg I need dock and change drones. No1 using him cause he dont have dmg, is expensive. Now you want give...
- by Michael Harari - at 2014.02.25 15:54:00
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171. Sticky:[Summer 2014] Pirate Faction Frigates - in Player Features and Ideas Discussion [original thread]
nm
- by Michael Harari - at 2014.02.25 15:51:00
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172. Sticky:[Summer 2014] Pirate Faction Frigates - in Player Features and Ideas Discussion [original thread]
I appear to have misread the succubus bonus. I thought it was a flat 20% bonus. It appears to be 20% per level. This is incredibly broken. I thought a 50% bonus was tested during the assault frigate rework, and was found to be unworkably broken, ...
- by Michael Harari - at 2014.02.25 15:40:00
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173. Sticky:[Summer 2014] Pirate Faction Frigates - in Player Features and Ideas Discussion [original thread]
Cade Windstalker wrote: Personally I think the bonus is a bit over-powered. You need 4 standard 60% webs to equal the effect of a single % bonused web and while this isn't horrible on a Frigate, where fittings are tight and double 90% webs ar...
- by Michael Harari - at 2014.02.25 15:22:00
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174. Sticky:[Summer 2014] Pirate Faction Frigates - in Player Features and Ideas Discussion [original thread]
Really what they should do is triple the calibration on trimarks and extenders
- by Michael Harari - at 2014.02.25 15:08:00
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175. Sticky:[Summer 2014] Pirate Faction Frigates - in Player Features and Ideas Discussion [original thread]
LT Alter wrote: Michael Harari wrote: Sansha: Sounds cool Serp: I disagree on the web strength bonus. 1 90% web is equal to 5 normal webs. 2 90% webs is unmatched by any number of normal webs. Simply put, the bonus description (50% stronger)...
- by Michael Harari - at 2014.02.25 14:58:00
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176. Sticky:[Summer 2014] Pirate Faction Frigates - in Player Features and Ideas Discussion [original thread]
Also I think the curor and succubus really dont need fitting nerfs.
- by Michael Harari - at 2014.02.25 14:43:00
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177. Sticky:[Summer 2014] Pirate Faction Frigates - in Player Features and Ideas Discussion [original thread]
Sansha: Sounds cool Blood Raiders: Sounds good. Proposed wording: "Nosferatus drain capacitor from targets with less capacitor than you" Guristas: Sounds interesting, although Im not entirely sure if 2 highly bonused drones is better than 5 mode...
- by Michael Harari - at 2014.02.25 14:40:00
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178. Allow the Nestor to fit Covops Cloak as was originally intended - in Player Features and Ideas Discussion [original thread]
Nevyn Auscent wrote: Silivar Karkun wrote: but if the ship is gonna be able to use a covert ops cloak then it needs to have a tradeoff..... Covert Ops cloaks already have penalties built into the cloak itself. In addition, this ship is a...
- by Michael Harari - at 2014.02.21 13:17:00
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179. Allow the Nestor to fit Covops Cloak as was originally intended - in Player Features and Ideas Discussion [original thread]
Centurax wrote: Michael Harari wrote: Centurax wrote: How would you change this to be less overpowered in you opinion? Role Bonuses: Can fit covert ops cloak Cannot warp while cloaked 300% penalty to sensor recalibration time 75% pe...
- by Michael Harari - at 2014.02.18 15:44:00
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180. Allow the Nestor to fit Covops Cloak as was originally intended - in Player Features and Ideas Discussion [original thread]
Centurax wrote: How would you change this to be less overpowered in you opinion? Role Bonuses: Can fit covert ops cloak Cannot warp while cloaked 300% penalty to sensor recalibration time 75% penalty to cloaked velocity
- by Michael Harari - at 2014.02.18 15:36:00
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